


This table extracts the data from Module:ChampionData/data and Template:map_changes/data/aram. Since the Butcher's Bridge event ( V9.7), champions, runes and items have been adjusted for ARAM, similar to Featured game modes. 1 charge is granted upon the start of the game, as well as the first time your team destroys an enemy turret.Poro-Snax (automatically occupies the trinket item slot).This is reduced to 50% − 100% (based on Game Time).Assists are worth 90, which is split among all assisting allies.First blood increases both kill and assist bounties by 50%.Kill and assist bounties are reduced based on the number of consecutive deaths of the slain champion.Kill bounties are increased by an amount based on the number of consecutive kills of the slain champion.This buff is replaced by the generic time-based ARAM buff's bonus damage to structures once the latter exceeds 20%. Melee champions now deal 20% bonus damage against structures, if they adaptively have more ability power.Melee champions gain 10 bonus magic resistance and their basic attacks deal 20% bonus damage against siege and super minions.While you are alive, nearby enemy minions killed by any ally other than you grant 6.The healing reduction does not affect self-heals. Passively gains 5 experience per second.All champions on the Howling Abyss gain the Howling Abyss Aura e:.Champions take 15% reduced damage from enemy champions further than 1000 units away, excluding damage dealt by damage over time or ultimate abilities.Zeri starts with 1 point in Burst Fire and has 2 points to spend.Azir starts with 1 point in Arise! and has 2 points to spend.Champions start at level 3 - affording them increased base stats and 3 skill points.Blackout lingers for 4 seconds after there are no longer any traps nearby. Passive Effect - Blackout: When there is a stealthed trap nearby, gain Blackout, revealing and exposing all stealthed traps within 1100 units.Siege minions and super minions are empowered by Blackout.Siege minions spawn every three waves, starting with the third wave.

Minions have 325 − 425 (based on minutes) movement speed.Minion waves spawn every 25 − 13 (based on minutes) seconds.Minions take 75% damage from AoE damage.Unanimous Surrender is enabled at 8:00.The range at which the shop becomes disabled is a slight distance away from the Nexus turrets.The shop will be disabled after champions have moved too far away from the fountain.There is a Base Gate that blocks champions from leaving the base for the first 15 seconds.The fountain does not grant any restoration effects to champions.Recall is disabled, however, the channel's animation will still play.5 seconds, restoring 16% of missing health and 16% of missing mana for all champions within. After being picked up, triggers a beam of light to strike the ground after 2.Restores 8% of missing health and 8% of missing mana to the champion who picks up the relic.There are 4 health relics positioned in front of the outer towers, with 2 relics on each team's respective side of the map.Champions deal 0% − 25% (based on minutes) bonus damage to structures after 18:00.There are only two turrets protecting the inhibitor and two turrets protecting the nexus.The following features are exclusive to the Howling Abyss map:
